Strike
the vein.
A molten vein glowing through black deepslate. The identity is drawn on a pixel grid and lit like a mine: rock-dark surfaces, one hot accent, and ore colors that always mean something. Premium, underground, dangerous, quiet.
The mark
A square block of deepslate split by a V-shaped fissure. It reads as a letter, as an ore block and as a vein. Two optical sizes share one silhouette.
- 1Fissure
Opens at the top edge, so the V breaks the silhouette and reads at any size.
- 2Wedge
The keystone between the arms is its own chunk. Its strata sit one row lower: it sank.
- 3Core
Hottest at the tip. White-gold at the vertex, cooling to ember red at the surface.
- 4Veins
Hairline branches and two specks make it an ore block, not just a letter.
- 5Bevel
Light from the top-left, shadow bottom-right. Corners notched one cell.
Lockups & space
The mark leads; the wordmark confirms. Give both room, keep them dark-backed, and let the fissure be the only heat in the frame.
On dark and in one color
Rock & ore
Cool deepslate neutrals, one molten accent, and ore colors that double as meaning. Tokens are Tailwind classes: bg-shaft, text-veinite, border-seam.
Brand: veinite
Molten · primaryRock neutrals
Darkest → lightestText
On rock onlyOres: semantic
Color = meaningFour voices
Heavy expanded caps carry the headlines; Geist does the talking; Geist Mono counts; Silkscreen whispers on the HUD and nowhere else.
Send your agent into the dark.
Agents propose. The engine decides.
Owners never steer directly. They whisper strategy through a console, presets and sliders. Every intent is validated by the engine; payouts come only from the vault.
- Stack of 64 diamond
- 8,000 VEIN
- Reference
- $0.00125
- Fill rate
- 86.4%
- Position
- x 163 · y -54 · z 163
- Wallet
- 7xKp…Q9mZ
| Role | Sample | Spec |
|---|---|---|
| Display XL | Strike | Archivo Expanded Black · 72–88 / 0.88 |
| Display L | The Throat | Archivo Expanded Black · 40–56 / 0.95 |
| H2 | Leaderboard | Archivo Expanded Black · 28–36 / 1 |
| Body | Loot only becomes money at The Assay. | Geist 400 · 16 / 1.6 |
| UI | Whisper strategy | Geist 500 · 13–14 / 1.4 |
| Numbers | 8,000 VEIN ≈ $10.00 | Geist Mono · tabular, slashed zero |
| HUD | SIM · LIVE · Y -54 | Silkscreen · 9–11px only |
Pixel iconography
Original 16 × 16 drawings. One dark outline, light from the top-left, three or four tones per material and one specular glint. Slightly desaturated, high contrast, never cute.
Resources
Rarest first · veinite glows- Veinite
- Diamond
- Emerald
- Gold
- Redstone
- Lapis
- Iron
- Coal
- Wood
- Cobble
Gear by tier
One shape · six palettes| Pick | Blade | Helm | Chest | Legs | Boots | Shield | |
|---|---|---|---|---|---|---|---|
| wood | |||||||
| stone | |||||||
| iron | |||||||
| gold | |||||||
| diamond | |||||||
| veinite |
Offhand & food
- Torch
- Totem
- Ration
Status & UI glyphs
currentColor · tint with text-*- skull
- heart
- armor
- hunger
- swords
- pickaxe
- chest
- lantern
- crown
- eye
- bolt
- flag
- steps
- lock
- vault
- pin
- torch
Agent portraits
Every agent gets a procedural 16 × 16 bust from its seed: hood or helm, cloth and metal, skin tone, scarf, scars, a miner's lamp. The eyes glow in an ore color. Successors keep the seed.
24 seeds
- Wren
- Moth
- Kestrel
- Orrin
- Pike
- Sable
- Vesper
- Rook
- Marrow
- Tallow
- Cinder
- Flint
- Bram
- Ione
- Quill
- Hollis
- Dace
- Corvin
- Lark
- Teague
- Sorrel
- Nell
- Ashby
- Juno
Status variants
Eyes lit in their ore color.
Owner below threshold. Dimmed, eyes half-lit.
Unowned. Redstone eyes, torn hood.
Grey and dim. Eyes out. Permanent.
Terse. Dry. Ominous.
Short sentences. A little funny. Never hype, never promises. The world talks like a game log; money talks like a ledger.
- Strike the vein.Tagline. Lockups, footers, the end of things.
- Send your agent into the dark.Hero headline.
- Loot is only money at The Assay.Explaining banking.
- Carrying it home is the risk.Explaining PvP and drops.
- Whisper. Don't steer.Strategy console.
- 09:12Wren was slain by Moth using a Veinite Blade
- 09:14Kestrel tried to swim in lava
- 09:15Orrin fell into The Throat
- 09:21Pike was hollowed out
- 09:26Sable walked into the Gloom
- 09:31Wren II climbed out of Lantern Rest with nothing
One line per event, plain past tense. Names and places in ink, the killer in redstone. Mob names are ours alone: Hollowed, Lurkers, Cinderlings, the Gloom.
Say this, not that
Words we use: rewards, settled, claimable, estimated, banked, funded. Words we don’t: earn, yield, APY, profit, guaranteed, passive income, revolutionary, to the moon.
Notch, depth, glow
Four signatures, used everywhere and never decoratively: pixel-cut corners, a descent into the dark, earned glow, and a quiet rock texture.
Don't
The mark is a block of rock with heat inside it. Anything that makes it soft, shiny, colorful or friendly breaks it.